Please use this identifier to cite or link to this item: http://localhost:8080/xmlui/handle/123456789/129610
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dc.contributor.authorBryson R. Payne, Ph.D.
dc.date.accessioned2017-04-30T13:30:18Z-
dc.date.available2017-04-30T13:30:18Z-
dc.date.issued2004
dc.identifier.urihttp://hdl.handle.net/123456789/129610-
dc.description.abstractA brief set of sequential tutorials with source code included to enable users to program 3D interactive graphics in OpenGL and C/C++.
dc.language.isoeng
dc.publisherRice University
dc.relation.urihttp://cnx.org/contents/c18917bc-5cac-4b4a-9478-a15e86d4be2b@3.1/Programming_3D_Graphics_with_O
dc.rights.uriCreative Commons Attribution License (by 1.0)
dc.sourceopenstax cnx
dc.subject.classificationScience and Technology
dc.subject.othergraphics
dc.subject.otherprogramming
dc.subject.other3d
dc.subject.otheropengl
dc.subject.othercomputer
dc.subject.otherC
dc.subject.otherC++
dc.subject.othergame
dc.subject.othergames
dc.subject.otherinteractive
dc.titleProgramming 3D Graphics with OpenGL
dc.type電子教課書
dc.classification自然科學類
Theme:教科書-自然科學類

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