Please use this identifier to cite or link to this item: http://localhost:8080/xmlui/handle/123456789/130968
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dc.contributor.authorJimmy Or
dc.date.accessioned2017-04-30T13:31:31Z-
dc.date.available2017-04-30T13:31:31Z-
dc.date.issued2008
dc.identifier.isbn978-3-902613-23-3
dc.identifier.urihttp://hdl.handle.net/123456789/130968-
dc.description.abstractThis book provides an overview of state of the art research in Affective Computing. It presents new ideas, original results and practical experiences in this increasingly important research field. The book consists of 23 chapters categorized into four sections. Since one of the most important means of human communication is facial expression, the first section of this book (Chapters 1 to 7) presents a research on synthesis and recognition of facial expressions. Given that we not only use the face but also body movements to express ourselves, in the second section (Chapters 8 to 11) we present a research on perception and generation of emotional expressions by using full-body motions. The third section of the book (Chapters 12 to 16) presents computational models on emotion, as well as findings from neuroscience research. In the last section of the book (Chapters 17 to 22) we present applications related to affective computing.
dc.language.isoeng
dc.publisherI-Tech Education and Publishing
dc.relation.isbasedon10.5772/56897
dc.relation.urihttp://www.intechopen.com/books/affective_computing
dc.rights.uriCC BY-NC-SA (姓名標示-非商業性-相同方式分享)
dc.sourceInTech
dc.subject.classificationComputer and Information Science
dc.subject.classification Computer Science and Engineering
dc.titleAffective Computing
dc.type電子教課書
dc.classification自然科學類
Theme:教科書-自然科學類

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