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DC Field | Value | Language |
---|---|---|
dc.contributor.author | Bartlett, Jonathan | |
dc.contributor.author | Bruno, Dominick | |
dc.contributor.author | Bartlett Publishing | |
dc.date.accessioned | 2017-04-30T13:31:46Z | - |
dc.date.available | 2017-04-30T13:31:46Z | - |
dc.date.issued | 2003 | |
dc.identifier.uri | http://hdl.handle.net/123456789/131271 | - |
dc.description.abstract | This is an introductory book to programming and computer science using assembly language. It assumes the reader has never programmed before, and introduces the concepts of variables, functions, and flow control. The reason for using assembly language is to get the reader thinking in terms of how the computer actually works underneath. Knowing how the computer works from a "bare-metal" standpoint is often the difference between top-level programmers and programmers who can never quite master their art. Contents: 1) Computer Architecture. 2) Functions. 3) Files. 4) Developing Robust Programs. 5) Sharing Functions with Code Libraries. 6) Counting Like A Computer. 7) High Level Languages. 8) GUI Programming. 9) Common x86 Instructions. 10) Important System Calls. 11) Table of ASCII Codes. 12) Idioms in Assembly Language. For further information and downloads, go to http://www.bartlettpublishing.com/site/bartpub/section/9 | |
dc.language.iso | eng | |
dc.relation.uri | http://florida.theorangegrove.org/og/items/6d9fe012-ffe1-1469-3a77-f65d56c0e41b/1/ | |
dc.rights.uri | Creative Commons (創用CC) | |
dc.source | The Orange Grove | |
dc.subject.classification | Computer Science | |
dc.subject.classification | Computer Science Education | |
dc.subject.classification | Programming | |
dc.subject.classification | Programmimg Languages | |
dc.subject.other | computer science | |
dc.subject.other | computer programming | |
dc.subject.other | variables | |
dc.subject.other | functions | |
dc.subject.other | flow control | |
dc.subject.other | assembly language | |
dc.subject.other | computer architecture | |
dc.subject.other | code libraries | |
dc.subject.other | high level languages | |
dc.subject.other | GUI programming | |
dc.subject.other | x86 instructions | |
dc.subject.other | system calls | |
dc.subject.other | ASCII Codes | |
dc.subject.other | UNIX | |
dc.subject.other | LINUX | |
dc.subject.other | C programming | |
dc.subject.other | binary | |
dc.subject.other | hexadecimal | |
dc.subject.other | CPU | |
dc.subject.other | computer memory | |
dc.subject.other | GDP debugger | |
dc.subject.other | debugging | |
dc.subject.other | OGT+ ISBN: 9781616100643 | |
dc.title | Programming from the Ground Up | |
dc.type | 電子教課書 | |
dc.classification | 自然科學類 | |
Theme: | 教科書-自然科學類 |
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